Member | Type | Offset | Share |
---|---|---|---|
DefaultSoundClassName
The SoundClass assigned to newly created sounds |
FSoftObjectPath | 0x38 | |
DefaultMediaSoundClassName
The SoundClass assigned to media player assets |
FSoftObjectPath | 0x50 | |
DefaultSoundConcurrencyName
The SoundConcurrency assigned to newly created sounds |
FSoftObjectPath | 0x68 | |
DefaultBaseSoundMix
The SoundMix to use as base when no other system has specified a Base SoundMix |
FSoftObjectPath | 0x80 | |
VoiPSoundClass
Sound class to be used for the VOIP audio component |
FSoftObjectPath | 0x98 | |
MasterSubmix
The Master submix through which all sounds are routed |
FSoftObjectPath | 0xb0 | |
BaseDefaultSubmix | FSoftObjectPath | 0xc8 | |
ReverbSubmix
The submix through which all sounds set to use reverb are routed |
FSoftObjectPath | 0xe0 | |
EQSubmix
The submix through which all sounds set to use legacy EQ system are routed |
FSoftObjectPath | 0xf8 | |
VoiPSampleRate
Sample rate used for voice over IP. |
EVoiceSampleRate | 0x110 | |
DefaultReverbSendLevel | float | 0x114 | |
MaximumConcurrentStreams
How many streaming sounds can be played at the same time (if more are played they will be sorted by priority) |
int32_t | 0x118 | |
GlobalMinPitchScale
The value to use to clamp the min pitch scale |
float | 0x11c | |
GlobalMaxPitchScale
The value to use to clamp the max pitch scale |
float | 0x120 | |
QualityLevels | TArray<FAudioQualitySettings> | 0x128 | |
bAllowPlayWhenSilent : 1 | char | 0x138 | |
bDisableMasterEQ : 1 | char | 0x138 | |
bAllowCenterChannel3DPanning : 1 | char | 0x138 | |
NumStoppingSources
The max number of sources to reserve for "stopping" sounds. |
uint32_t | 0x13c | |
PanningMethod
The method to use when doing non-binaural or object-based panning. |
EPanningMethod | 0x140 | |
MonoChannelUpmixMethod
The upmixing method for mono sound sources. |
EMonoChannelUpmixMethod | 0x141 | |
DialogueFilenameFormat
The format string to use when generating the filename for contexts within dialogue waves. |
FString | 0x148 | |
DebugSounds
Sounds only packaged in non-shipped builds for debugging. |
TArray<FSoundDebugEntry> | 0x158 | |
DefaultAudioBuses
Array of AudioBuses that are automatically initialized when the AudioEngine is initialized |
TArray<FDefaultAudioBusSettings> | 0x168 | |
DefaultSoundClass | USoundClass* | 0x178 | |
DefaultMediaSoundClass | USoundClass* | 0x180 | |
DefaultSoundConcurrency | USoundConcurrency* | 0x188 |