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UAudioAnalyzerAsset > UObject

UAudioAnalyzerNRT UAudioAnalyzerNRT applies an analyzer to a sound using specific settings, stores the results and exposes them via blueprints. Subclasses of UAudioAnalyzerNRT must implement GetAnalyzerNRTFactoryName() to associate the UAudioAnalyzerNRT with an IAudioAnalyzerNRTFactory implementation. To support blueprint access, subclasses can implement UFUNCTIONs to expose the data returned by GetResult().

Member Type Offset Share

The USoundWave which is analyzed.

USoundWave* 0x28

The duration of the analyzed audio in seconds.

float 0x30