Disclaimer If you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)
UARTrackedGeometry > UObject
namespace Offsets { namespace Classes { // Inheritance: UARTrackedGeometry > UObject namespace UARPlaneGeometry { constexpr auto Orientation = 0xf8; // EARPlaneOrientation constexpr auto Center = 0xfc; // FVector constexpr auto Extent = 0x108; // FVector constexpr auto BoundaryPolygon = 0x118; // TArray<FVector> constexpr auto SubsumedBy = 0x128; // UARPlaneGeometry* } } }
public static class Offsets { public static class Classes { // Inheritance: UARTrackedGeometry > UObject public static class UARPlaneGeometry { public const byte Orientation = 0xf8; // EARPlaneOrientation public const byte Center = 0xfc; // FVector public const UInt16 Extent = 0x108; // FVector public const UInt16 BoundaryPolygon = 0x118; // TArray<FVector> public const UInt16 SubsumedBy = 0x128; // UARPlaneGeometry* } } }