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At_Other_C > ASFPSBaseItem > ASFPSActor > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: At_Other_C > ASFPSBaseItem > ASFPSActor > AActor > UObject namespace Acomp_weapon_gun_01_C { constexpr auto Decal_tools_gun = 0x358; // UStaticMeshComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: At_Other_C > ASFPSBaseItem > ASFPSActor > AActor > UObject public static class Acomp_weapon_gun_01_C { public const UInt16 Decal_tools_gun = 0x358; // UStaticMeshComponent* } } }